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Find out what SEED is all about, how to play and get started.
Follow our journey within SEED with behind the scenes access into our SEED Society, Wyrmhold - See Wyrmhold from our visual perspective.
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From the latest releases to the communities and worlds that keep us coming back, AnvilGaming is here to help you get more from the future of play.
Klang put a date on SEED's first old-age deaths: Halloween. We did the sums on the game's own warning, then tracked three episodes of promises: warehouse shelves still coming, a waste compactor teased, an ore blog delivered and Seed Industries' slow goodbye.
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The MTU wants 915 Passivated Steel Sheets before it goes anywhere. We'd check our old mines first: SEED 0.3.9 promises extra cycles even on depleted tiles. Then come filtered scans, scrap recycling, and four society policies with bills worth reading carefully.
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SEED 0.3.8 lets you draw a zone and send a Seedling to clear it, ends the storage grace period without losing anyone's goods, and lets you choose who inherits when a Seedling dies. We checked it against Klang's own top five problems. Four got real work. The fifth got Monkey Bars.
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Klang's One World show was a party: island dance crews, a live poll, a PAM cameo. Between numbers, an engineer explained why drones get stuck, how a 520-shelf plot can make an island lag, and how close the MTU is. Our take: give your Seedlings a road and your duck a corridor.
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Last week storage topped SEED's wish list. This week Klang put a shelf on screen, art done and code under way, expected within a fortnight. Our one-week scorecard: the refunds landed, the bug list didn't come back, and the griefing response is still owed. Plus the herds and 0.4.
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SEED 0.3.7 puts wild Anima Herds on Avesta, and Klang's own lore traces them to the Dezima breach the donation event was built around. Returning players also get two real hours to answer a Seedling instead of ten minutes, and big trees can finally leave big seeds.
Read MoreAnvilGaming has a particular interest in persistent online worlds: games where economics, governance, social organisation and player decisions matter as much as individual progression.
Our coverage of SEED follows its mechanics, development and evolving player society through reviews, explainers, guides and patch analysis.
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The camera is the part that looks like the purchase, and it is the part that matters least. We built a complete streaming desk around what a viewer actually reacts to - audio first, light second - for under £300, and named the single upgrade worth the rest of your budget.
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The NZXT Function Elite MiniTKL is our best complete buy, but not the automatic choice. Nine rapid-trigger keyboards are ranked for competitive value, compact play, wireless use and everyday typing—with every important compromise made clear before you buy.
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Keeping a gaming PC in good condition doesn't have to be complicated. We look at five useful products for cleaning dust, protecting against power surges, handling outages and backing up important data, alongside simple maintenance tips that can help keep your hardware, peripherals and files safer for longer.
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Your Seedling isn't lazy - it's following orders. Every event in SEED's Scheduler has its own priority list, and anything past the top few is wallpaper. How events work, why needs deserve their own hour, when a direct order beats the schedule, and a week you can copy.
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A SEED hospital can have a skilled doctor, medicine on hand, and opening hours, yet still collect one-star 'wasted visit' reviews. This guide turns seven weeks of community troubleshooting into one current setup for services, staffing, stock access, and patient schedules.
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You don't need to spend a fortune to build a better gaming or PC desk. We look at seven affordable accessories, including a Logitech mouse pad, Creative speakers, a webcam, dual monitor stand, gaming headset and external DVD drive, to see which upgrades are genuinely worth adding to your setup without wasting money on unnecessary extras.
Read MoreA useful buying guide should help you choose, including when the correct choice is to keep what you already own. We compare the factors that affect real use: performance, comfort, software, reliability, compatibility, support and value.
Our game guides connect mechanics, lore, development history and official plans so you can understand both how something works and why it matters.
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The Corsair TC100 Relaxed is as roomy and reclined as its name promises, and its lumbar pillow really works. It is also a chair you have to fit: rated to 6ft 2, 36cm between the seat bolsters, and arms that only go up, down, in and out. Here is the one-minute check.
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Sixty seconds of Wings was all Aion gave you in 2009. Its sequel lets you fly nearly everywhere, but Korea got it first and found gear upgrades in the cash shop. A day-one verdict on the sky, the combat, the grind, and the Founder's Packs before early access opens.
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Medieval Dynasty combines survival, crafting, farming and settlement management into a remarkably cohesive first-person experience. We build a settlement from the ground up, recruit its residents, manage its production and see why Render Cube's continued support makes this medieval world so easy to return to.
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The Legend of Zelda: Ocarina of Time returns on Nintendo Switch 2 in November 2026. We look back at the 1998 classic, examine Nintendo's changes and consider whether this remake can modernise a beloved adventure without losing its identity.
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Six Nova 7 headsets share one name, and only the 7X talks to an Xbox. We used the 7X Gen 2 on Xbox, PS5, PC, and phone: light, long-lasting, and properly multi-console, with a thin mic and a fat dongle. Here is which Nova 7 to buy, and when Gen 1 is the smarter pick.
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Valheim has finally reached 1.0 after five years in Early Access, but for players who have been there since the beginning, the appeal remains much the same. We look at why Iron Gate's survival game continues to bring us back, from its brilliant building system and rewarding exploration to combat, survival, co-op and the new Deep North.
Read MoreOur reviews focus on the lived experience of playing a game or using a product or piece of hardware, the systems that hold up, the compromises that become irritating and the people most likely to enjoy the result.
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Follow our play sessions of Subnautica 2, where we share our experiences as we build, explore and progress through the game. Featuring amazing scenes, detailed write-ups and videos of key moments. Join us on our adventure within this beautiful and sometimes harsh underwater world.
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Follow our play sessions of Medieval Dynasty, where we share our experiences as we build, explore and grow our settlement from humble beginnings. From dense forests and rolling fields to bustling villages and harsh winters, we document the people, places and challenges that shape life in our medieval world. Featuring beautiful scenes, detailed write-ups and videos of key moments, join us as we forge a new life from the ground up.
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